Outsidexbox talks to Metal Gear Solid creator Hideo Kojima about the development of Raiden as a character, what changed when Platinum Games took over development of Metal Gear Rising and about how it was originally planned to be an Assassin's Creed style open world game.
Saturday, March 2, 2013
Metal Gear Rising Revengeance - Kojima Talks About Raiden, Open World and Assassin's Creed
Outsidexbox talks to Metal Gear Solid creator Hideo Kojima about the development of Raiden as a character, what changed when Platinum Games took over development of Metal Gear Rising and about how it was originally planned to be an Assassin's Creed style open world game.
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